Gaia


A Meta city we can all travel to, to escape the uncertainty of work and relieve stress.

System Design, UI/ UX, Business Model 

Sector

Reimagining the Future of Leisure Travel in the Metaverse

Challenge

Researcher, Ethnographer, 3D Model, Prototyping, UI/ UX, Identity, Business plan, User testing

Role

A Group Speculative Design project for 4 Months with HFI

Time

Team

Radhakrishnan AR
 Chetna Kaur
Ishaan Ghonsikar

 Mentored by - Mandar Kale

What do we feel about consumer travel?

Goal Driven

Adventure

Healthcare

Education

Recreation

Emotion Driven

Challenge Self

Celebration

Socialize

Soul Searching

Escape

Deal with Things

A new perspective on travel

Looking at leisure travel not from point A to B, but

Traveling from one feeling to another

4 Pillars of Meta-Travel

Transaction

How can metaverse enable co-ownership of things?

Freedom

How can we get freedom from the metaverse?

Identity

How can leisure travel happen through identities?

Memories

How can we bring back the value of memories in the metaverse?

Transfer energy to Meta Soul

Meta soul helps you interact and experience the ecosystem better

Makes the tree flourish

Gratitude points for Contributors

Gaia

Storyboard

1) Break away to be in a space to let go of your emotions!

2) Explore the ecosystem with your Meta soul

3) As you explore, you can slow down your movement to approach intriguing avatars, and by shaking hands with them, informative tags emerge to provide additional details.

4) Interactions form nodes that grow into cocoons, fostering future connections between groups.

5) These groups also visualize themselves into layers of friend groups based on interactions.

6) Immerse into Gaia through a mobile plug-in as well.

7) Seasons change to celebrate nodes created in the past and possibilities in future

Target Audience

Gen Z 21 - 25

Characteristics

Fresh Graduates - Working

Newly independent

First Tier Cities

Nuclear Family

Variables

Travel Exposure

Budget for Leisure

Conservative / Liberal

Direction

Losing Control

Day Starts

Directionless

Emotional Journey

Breaking Point

Freedom

Before

Mismatch of Intentions and outcome

Overwhelmed

Escape

Dopamine High

Inertia of Mind

Force

Regret

Direction

Emotional Storm

Day Starts

Directionless

Emotional Journey

Emotionally Light

After Gaia

Silence After Storm

Release Emotions

Analysis

Reflection

Inspired by Foucault

A New Outlook

Metaverse is viewed as this futuristic medium that will redefine our reality but it is built by our past.

We can deconstruct the notion of travel in the past to design the metaverse.

Our Possible Meta Future

Preferred

Accessibility within Meta

Building a system with symmetric distribution of capital.

To win one you need to lose one.

Sense of Belonging

Giving the users a sense of belonging over the platform.

The realization you are the product/ guinea pig.

Self Conscious Contributors

Not having your vision confined to your habitus.

Their habitus limits the user’s vision.

Users -> Contributors

Habitus -> Field

Distributing power over an ‘Entity’ at an exchange.

Key Interactions

Business Model

Discovering Local Hotspots

The Platform value revolves around conversations.

The value of a place rises as it’s talked about more in stories and memories.

Incentivize meeting your soul mates in the physical world. (Offers in local Hotspots)

Recommend local hotspots to meet that are relatable to stories.

Creating local communities in physical spaces.

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