Gaia
A Meta city we can all travel to, to escape the uncertainty of work and relieve stress.
System Design, UI/ UX, Business Model
Sector
Reimagining the Future of Leisure Travel in the Metaverse
Challenge
Researcher, Ethnographer, 3D Model, Prototyping, UI/ UX, Identity, Business plan, User testing
Role
A Group Speculative Design project for 4 Months with HFI
Time
Team
Radhakrishnan AR
Chetna Kaur
Ishaan Ghonsikar
Mentored by - Mandar Kale
What do we feel about consumer travel?
Goal Driven
Adventure
Healthcare
Education
Recreation
Emotion Driven
Challenge Self
Celebration
Socialize
Soul Searching
Escape
Deal with Things
A new perspective on travel
Looking at leisure travel not from point A to B, but
Traveling from one feeling to another
4 Pillars of Meta-Travel
Transaction
How can metaverse enable co-ownership of things?
Freedom
How can we get freedom from the metaverse?
Identity
How can leisure travel happen through identities?
Memories
How can we bring back the value of memories in the metaverse?
Transfer energy to Meta Soul
Meta soul helps you interact and experience the ecosystem better
Makes the tree flourish
Gratitude points for Contributors
Gaia
Storyboard
1) Break away to be in a space to let go of your emotions!
2) Explore the ecosystem with your Meta soul
3) As you explore, you can slow down your movement to approach intriguing avatars, and by shaking hands with them, informative tags emerge to provide additional details.
4) Interactions form nodes that grow into cocoons, fostering future connections between groups.
5) These groups also visualize themselves into layers of friend groups based on interactions.
6) Immerse into Gaia through a mobile plug-in as well.
7) Seasons change to celebrate nodes created in the past and possibilities in future
Target Audience
Gen Z 21 - 25
Characteristics
Fresh Graduates - Working
Newly independent
First Tier Cities
Nuclear Family
Variables
Travel Exposure
Budget for Leisure
Conservative / Liberal
Direction
Losing Control
Day Starts
Directionless
Emotional Journey
Breaking Point
Freedom
Before
Mismatch of Intentions and outcome
Overwhelmed
Escape
Dopamine High
Inertia of Mind
Force
Regret
Direction
Emotional Storm
Day Starts
Directionless
Emotional Journey
Emotionally Light
After Gaia
Silence After Storm
Release Emotions
Analysis
Reflection
Inspired by Foucault
A New Outlook
Metaverse is viewed as this futuristic medium that will redefine our reality but it is built by our past.
We can deconstruct the notion of travel in the past to design the metaverse.
Our Possible Meta Future
Preferred
Accessibility within Meta
Building a system with symmetric distribution of capital.
To win one you need to lose one.
Sense of Belonging
Giving the users a sense of belonging over the platform.
The realization you are the product/ guinea pig.
Self Conscious Contributors
Not having your vision confined to your habitus.
Their habitus limits the user’s vision.
Users -> Contributors
Habitus -> Field
Distributing power over an ‘Entity’ at an exchange.
Key Interactions
Business Model
Discovering Local Hotspots
The Platform value revolves around conversations.
The value of a place rises as it’s talked about more in stories and memories.
Incentivize meeting your soul mates in the physical world. (Offers in local Hotspots)
Recommend local hotspots to meet that are relatable to stories.
Creating local communities in physical spaces.